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Hopper 25.92
Phantom 25.56
Dearest 25.39
Hoshi 23.29
Wish 23.19

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Summons - War
Summons can change the course of battle-use them to your advantage! In the world of Melpharia-YOU are the summon!
To unleash a Summon, select the structure needed, and the summon you want. Each summons' requirements are below.

Things to remember:
  • The percent of HP and Pw you have remaining will be The same when you summon. Remember, however, that you will not be able to heal when you have summoned.
  • Class bonuses still apply--If you are a Sorcerer you will still take extra damage from Scouts.
Summon Types
Reference Knight
Name Knight
Structures Needed Castle/Keep
Crystals Needed 30
Powers Great speed and mobility.
Effective Against Other Summons
Weak Against Scouts, Sorcerers, Warriors, and other Knights
Skills
Divine Piercing
Divine Piercing
Short range melee attack. PW Needed: 8
Divine Thrust
Divine Thrust
Long range thrust. PW Needed: 24
Reference Giant
Name Giant
Structures Needed War Workshop
Crystals Needed 30
Powers Wields two humongous cannons, moves slowly, massive size.
Effective Against All Structures
Weak Against Scouts, Sorcerers, Warriors, and Knights
Skills
Strong Cannon
Strong Cannon
Long Range Cannon Attack. PW Needed: 33
Big Step
Big Step
Stomps the ground knocking down nearby soldiers. PW Needed: 25
Reference Wraith
Name Wraith
Structures Needed Gate of Hades
Crystals Needed 50
Powers Incredible strength, the ability to blind all enemies within a certain area.
Effective Against Scouts, Sorcerers, and Warriors
Weak Against Scouts, Sorcerers, Warriors, and Knights
Skills
Guillotine Sword
Guillotine Sword
Powerful Sword Attack. PW Needed: 18
Ice Bind
Ice Bind
Area attack. Slows the enemy in its tracks. PW Needed: 14
Dark Mist
Dark Mist
Blinds nearby enemies. PW Needed: 10, then 9 every 3 seconds.
Reference Chimera
Name Chimera
Structures Needed Castle/Keep
Crystals Needed 40 Crystals + 1 Chimera Blood
Powers Powerful elemental attacks as well as the ability knock off 1/3 of a Castle or Keep's total Hp. On the other hand, the Chimera loses a fixed amount of HP every few seconds and may only be summoned when certain conditions are met on the battlefield.
Effective Against ALL
Weak Against Knights, Dragons
Skills
Claw Impact
Claw Impact
Double claw swipe. PW Needed: 30
Lighting Breath
Lighting Breath
Area attack. Creates a lighting field, damages the enemy. PW Needed: 40
Flame Breath
Flame Breath
Blow flame across the area in front of you, dealing both attack damage and damage over time to to all enemies in the area. PW Needed 40
Blizzard Breath
Blizzard Breath
Freezes enemies in their tracks. PW Needed:40
Final Burst
Final Burst
A catastrophic attack primarily used against enemy Castles and Keeps. Final Burst obliterates 1/3 of the enemy Castle or Keep's HP, though the Chimera is lost in the process. PW Needed: 0
Reference Dragon
Name Dragon
Structures Needed None. Dragons can only be summoned from dying on the battlefield during certain conditions and while holding a Dragon Soul
Crystals Needed None. 1 Dragon Soul.
Powers Speed, strength, mobility and flight
Effective Against ALL
Weak Against Knight
Skills
FIreball
FIreball
A devastating fireball that damages all classes and structures in the area. PW Needed: 30